Here's a playthrough of a Gmod game that's been circulating around recently. In the game, the player(s) enter a large elevator and proceed to go up (or...down?) several floors. The only abilities that the players have other than directional movement are to check their watches or cough softly. The most interesting aspect is that we get to see how the players are reacting to the scenarios they are presented with. Have you guys played any interesting custom Gmod games?
Showing posts with label Mods. Show all posts
Showing posts with label Mods. Show all posts
Friday, January 20, 2012
Sunday, January 15, 2012
Gaming the System
Mods are incredibly popular in Skyrim for PC gamers. There are mods that change the look of bread, the horses into My Little Pony, and more refined ones that change the basic dragons into high fantasy dragons, as seen here. While these may seem frivolous, there are other mods that change the very fabric of the game, and make me wonder if those who install and play with these mods are playing the true Skyrim, or something they have created themselves. One such mod tampers with the entire smithing system (Val's Crafting Meltdown). It allows you to smelt everything that is composed of metal down to the original components. Plates, tankards, armor, useless weapons, etc. are fair game to be reduced to an ingot that you can then use to create the items you want. What I discovered last night, as I saw this being done firsthand, is that once the item is created, it can be re-smelted, and remade in an endless smithing boosting cycle. You can use the same components to create the same items endlessly, giving you a master smithing set in no time. This seems like an excellent mod to have, because those of us who have leveled smithing the traditional way can see the appeal of sitting for ten minutes and having capped the perk. But is this too much of a cheat?
I'm in favor of mods, to an extent, but not those that change the way the game is set up.
I'm interested to see what you guys think.
I'm in favor of mods, to an extent, but not those that change the way the game is set up.
I'm interested to see what you guys think.
Unity Dev Tool
Today I messed around with Unity, aka robot hell.
Unity is a game dev tool that allows you to map out events and models visually, as well as test them.
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| Let's just move this hallway to the sky. |
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