Artificially intelligent vs. artificially human: creating better NPCs
Usually, when we think of creating artificially intelligent characters
in games, we think of making these characters smarter and better at
responding to various situations. But at a Game Developers Conference
presentation this week, two industry veterans suggested that we should
take lessons learned from the study of human psychology to make
characters more believably human, which doesn't necessarily mean "more
intelligent."
ARS TECHNICA
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