False Utopias
Many
of us have dreamt of a perfect world:
a world in perfect harmony, without war, disease, famine, or
hardship. We hope for a world in
which everyone is equal and we have no worries. The unfortunate side to this is that we as a society do not
live in such a perfect world. The
world we live in now is flawed, and not as great as we may have hoped. This reason, perhaps along with other
factors, drives some people to attempt to create, what they believe to be, a
perfect society or world. They
believe they know the secret to success in creating such an awesome, and
amazing world. The sad truth is
however, that these attempts at creating a perfect world, always fail. Their idea for a dream world usually
turns into a nightmare, and in turn becomes worse than the world or society in
which they once lived in. So this
brings about a great question: why
is it that all these attempts at creating a perfect world always fail, and if
it’s true that no human can create a perfect world, is there such a thing as a
truly “perfect” world?
Let
us start by defining a perfect world or society. Another, perhaps better word for an idealized, perfect world
is “utopia.” Many dictionaries
have multiple definitions of utopia, one usually being “an ideally perfect
place, especially in its social, political, and moral aspects.” Of course, such a place sounds
incredible! Who would not want to
live in and or be a part of such as a utopia? This is a place that many of us can only dream of. The word, utopia, was originally coined
by Sir Thomas More around 1516 in his book of the same name, Utopia. The book was a work of fiction, which basically described a
perfect society on an imaginary island.
A society where everything is perfect sounds amazing, but there is
unfortunately another definition to utopia found in most dictionaries: “an imagined place or state of things
in which everything is perfect.”
Utopias have been labeled “imaginary,” “unreachable,” and “fictitious.” This
amazing dream of “Heaven on Earth,” of a utopian society, proves to be nothing
more than that: a dream. It’s unfortunate that those who seek
this awesome, idealized world, always fail, and instead of reaching or creating
a perfect utopia, they instead usually manage to form or find a
“dystopia.”
A dystopia is a failed utopia in which social,
living, and political conditions are terrible. Dystopias are the opposite of utopias. It’s the result of trying to reach a
utopia by inappropriate means. Dystopias
are false, failed utopias. Most of
us have seen dystopias through out multiple forms of media. The Empire in The Empire Strikes Back is a dystopia as well as the country of
Oceania in the book 1984, and the
city of Rapture in the video game Bioshock. The creators of these dystopias didn’t
set out with intentions of creating a dystopia. In fact, many might argue that they simply went about
obtaining a utopia in the wrong manner, thus a dystopia is born. Take Andrew Ryan, the creator of the
city Rapture in the video game Bioshock,
for example. Ryan had a dream of
creating a perfect world free of government control where people could practice
science uninhibited. However, the
discovery and use of a new substance, along with other faults in his political
and social structures, led to Raptures dystopian state of terror. As mentioned before, no one sets out to
create a dystopia; they simply occur due to improper means at reaching a
utopia. Totalitarian governments
are yet another great example of a failed utopia turned dystopia. Perfect Communism, for example, sounds
amazing! Everyone’s equal, no one
has to worry about being homeless, food is never a worry, no one is poor: everything about it sound perfect; a
true utopia! However, the reality
is that Communism never works out to be perfect. The government controls, and owns everything. Human rights and freedoms are
sacrificed, and one is usually forced to worship and obey the government. The idea of Communism sounds like a
true utopia, however, when one attempts to reach that utopia, they fail, and
instead manage to create a far worse dystopia. Talk show host and American
syndicate, Dennis Prager put it best when talking about people who try and
create a utopia, “Although images of perfection in people’s personal lives can
cause unhappiness, images of perfect societies – utopian images – can cause
monstrous evil. In fact,
forcefully changing society to conform to societal images was the greatest
cause of evil in the twentieth century.” The creator of any dystopia may have
once had great visions of forming a perfect world and or society, however, they
are never able to fully visualize that dream and vision, and instead end up
creating a world similar or in some instances worse than the ones they were
trying to perfect.
So why is it that no one can manage to create a
true utopia? Why do the
dictionaries describe utopias as imaginary and fictitious states of mind? Can we never create a real, honest,
perfect utopia? I would argue no
we cannot. We as human beings
cannot create a true, perfect utopia.
It is impossible. Why are
we unable to do this? We are all
flawed individuals living in a flawed environment. All that humans know or have ever known is flawed. We have no way of possibly, truly
understanding what perfection is.
As flawed creatures, we are unable to grasp the concept of
perfection. We will never be able
to fully realize what it means to be perfect, for in order to understand
perfect, we need to be perfect and not flawed. This is why it is impossible for humans to create a perfect
utopian world. The word perfect
isn’t even a correct word to describe true, ultimate perfection, for language
itself is flawed. As imperfect
beings we are unable to truly understand perfection, and thus unable to create
perfect, utopian worlds. I am not
saying that true perfection cannot exist.
Many would argue that the only true utopia is Heaven, and the only
perfect being is God. I’m not
saying perfect perfection and utopias cannot exist, but that we as humans are
incapable of interpreting, and understanding real perfection and utopias.
Now that it has been established that it is
impossible for an imperfect being to create a perfect utopia, we can assume
that all attempts at creating a utopia by imperfect beings by imperfect means
will always fail, and thus usually lead to the creation of a dystopia. It’s a sad but true fact, that no
matter how hard we as human beings try, we will not be able to create a true
utopia, only dystopias. With that
in mind, let us focus on some examples of failed utopias in different works of
art. There are a sundry selection
of books, movies, and video games that chronicle dystopias. We have already mentioned some great
examples such as The Empire Strikes Back,
and Bioshock, but there remains an
unmentioned cornucopia of other works that explore failed utopian
societies. For this essay however,
we will focus on two specific works dealing with dysfunctional utopias. One is the book 1984 by author George Orwell, and the other is a video game by the
name of El Shaddai: Ascension of the Metatron, a game
by Ignition Games. Both deal with
the concepts of utopian fantasies and explore a dystopian society(s). In the following paragraphs we will
dwell deeper into these works, and see for ourselves how the compare to one
another and how they relate to the ideas of utopian and dystopian worlds and
societies.
First, let us explore George Orwell’s novel, 1984. While there are many great books that deal with dystopian
societies and failed utopias such as Brave
New World, City of Ember, The Hunger Games, and many more, none do
a better job of creating such a real and terrifyingly believable dystopia, than
Orwell’s 1984. In the book, a terrifying totalitarian
government controls the make-believe nation of Oceania. The government, or party, here has
complete and total control over everything and everyone. The government even has control over
what individuals should think.
Thought police enforce the laws and make sure that no one even thinks of
malice or blasphemous thoughts towards the government. In an attempt at creating a perfect
society, the government also forces certain individuals to rewrite history in
their favor, and creates a new language so that ill words of rebellion may not
be muttered against the sovereign government. TV monitors are watching citizens everywhere, surveying
everything. The party’s leader,
known only as “Big Brother,” is also mentioned everywhere in posters,
broadcasts, and conversations; yet he is never seen. The reader is never completely able to discern for sure
whether or not Big Brother actually exists, or is just something else made up
by the government. George Orwell
wrote this book probably to warn of the dangers that exist in totalitarianism
governments, however, it also proved to show how one’s attempt at creating a
perfect, equal society or world (in this case the government of Oceania) fails
at becoming a utopia, and instead turns into a terrible dystopia. The book does a great job of making the
reader feel as though they are being oppressed by a totalitarian
government. As one continues to
read, one cannot help but to feel sympathy for the protagonist Winston
Smith. One witnesses nothing
outside the world of the oppressive regime in the story, and keeps hope that
things will work out and perhaps Winston will escape the clutches of this awful
dystopia, yet he never does.
Orwell does such a great job at creating such a believable dystopia,
that it is easy for the reader to believe that such a place existed, although
it’s a work of fiction. This book
remains a great example of what happens when someone attempts at reaching or
creating a perfect utopian society and fails. I’d personally like to imagine that the government of
Oceania never intended to create such an awful, dreadful dystopia. They probably had great expectations,
aspirations, and dreams originally for their nation. However, they went about achieving this perfect society all
wrong, and in turn, created a terrifying, awful, oppressive dystopia.
Another aspect I personally enjoyed about
Orwell’s 1984, was the sense of
someone watching you always. This
was accomplished in a manner of different ways in the novel. One was the fact that it was a
totalitarian government, in which the government owns everything, including the
citizen. One could not escape the
government in Oceania for they were everywhere. Even when we were led to believe a certain party member was
part of the Brotherhood, a secret organization aimed at taking down the
oppressive government, we soon realize that that individual was working as an
undercover government agent all along.
There was no escape from the government. Another way in which 1984
succeeds in making one feel that someone is constantly watching was by the
television monitors which were everywhere. If a government official wasn’t around, more than likely one
of these monitors was. Even in the
room that Winston rents thinking that there are no monitors in, there is one
hidden behind a painting, which eventually leads to his capture. Finally, one of the last ways in which 1984 tends to make one feel as though
they are being watched, is through Big Brother. Big Brother is such an amazing character in 1984 in that we, as readers never get to
see him. He is talked about and
referred to all through out the fictitious land of Oceania, with statements
everywhere proclaiming, “Big Brother is watching you!” And yet, through out the entire story,
we never get to see him/her. One
could argue that Big Brother may not even exist, that he is just a myth
propagated by the government to give the citizens a leader that they can put a
face to and believe in. I’m not
sure whether or not Big Brother is real, but it’s interesting to think that the
leader of this totalitarian government that wished to create such a perfect
utopia may not even exist.
While books such as George Orwell’s 1984 do a great job at showing us how we
can never achieve a true utopia, only dystopias (especially when relating to
totalitarianism), they are not the only medium for showing us this
concept. Nor are books necessarily
the best medium at showing us and having us experience dystopias. Movies too do great job of helping us
experiencing flawed utopias, but I would like to argue that in some cases,
video games do a better job of helping us to experience dystopias than any
other form or medium. One could
easily read a well-written book about a dystopian society such as the ones
found in books like Brave New World,
or 1984, and become engrossed in the
literature and experience a dystopian society. These books can do a great job of getting the reader to
understand the setting, the characters, and the plot, but some mediums may do
this better. Video games, in my
opinion, do a much greater job at showing us failed utopias and dystopian
societies. There are a plethora of
games out there that have to deal with dystopias and failed utopias such as the
previously mentioned Bioshock, as
well as hundreds of more. Some
titles are better at showing the concepts of dystopian societies than others,
however, what makes these games a better medium for portraying the idea of an
unsuccessful utopia, is that they help the user feel more attached to dystopia. While books are great at getting the
reader involved and believing in the setting such as the one set up in Orwell’s
1984, I would like to argue that
games do a greater job, and help the user feel more connected with the
fictitious, false utopia than most books.
In a game, the user becomes a part of the world, they can interact with
the game space via the onscreen avatar, and visually see what the game’s
version of a failed attempt at creating paradise looks like, whereas in a book,
the visuals are usually left up to the readers imagination and interpretation,
and they usually cannot interact with the setting directly. I personally feel more connected to a
character in which I am in control of in a game, rather than one I am reading
about in a book. While both books
and video games are great mediums to explore the concept of failed utopias, in
some ways, I believe that video games are more successful at portraying this
concept.
While there are multiple and sundry games that
deal with dystopias, there is one in particular that manages to stick out
amongst the rest, and that game is El
Shaddai: Ascension of the Metatron. I honestly cannot think of a better
game that deals with the idea of individuals attempting to create a perfect
world, only to fail, and instead create a flawed, unsuccessful paradise. Surprisingly, the game shares many
similarities with George Orwell’s book, 1984,
which I will dwell into later; but first, let us discuss the story of El Shaddai. The game tells the tale of a group of angels
known as the Grigori, or ‘The Watchers,’ who become fascinated with the lives
of humans. They become so interested
in the lives and potential of human beings that they rebel against God, and
leave Heaven in order to create their own version of Heaven, or what they
believe to be a perfect utopia. The
user assumes the role of Enoch, son of Abraham, who is sent by God to leave
Heaven in search for fallen angels in order to bring them justice for rebelling
against Heaven. When he returns to
Earth, Enoch has to climb a massive tower erected by the Watchers, where each
level consists of a dystopia created by one of the fallen angels, with their
leader, Semyaza, residing at the top.
Each of these fallen angels have created their own version of Heaven on
the different levels of the tower. However, just as we have learned earlier, their attempts at
creating a perfect world end in vain, and instead of each level of the tower
becoming a representation of Heaven, each level of the tower is a failed
utopia.
I personally find it interesting that these angels
would leave Heaven, a perfect and perhaps the only true utopia, in order to try
and create their own version of paradise.
In leaving Heaven to attempt to create their own utopia, they are
claiming that the world in which they were living in was not perfect, or that
they could form a better one. Perhaps
they had it in their minds that they could create a better world than the one
they lived in. Ideas such as these
apparently lead many to attempt and create a perfect utopia in which to live
in. Individuals may believe to
have the secret to creating a perfect world, such as the government in 1984 who believed that complete
government control would lead to a perfect society. Unfortunately, that’s not always the case. Just as the totalitarian government
failed at creating a utopia in 1984,
so too did each of the seven fallen angels personal interpretations of Heaven
fail. The fact that the angels
were flawed beings, that they were not perfect, and that they went about
creating this utopia by imperfect means, led to the creation of their own
personal dystopia. They may not have
sent out to with the intentions of creating a failed paradise, but as we have
learned before: all attempts at
creating a utopia are unsuccessful.
Although each of the fallen angels attempt at
re-creating a new, personal take on Heaven all inevitably fail, that’s not to
say that each Watcher didn’t have good intentions in creating their own utopia. One of the angels, Azazel for example,
became fascinated by science and technology. He left Heaven because he believed in the future of mankind. He had passion for the evolution and
advancement of the human race. His
level of the tower is filled with technologically advanced equipment, and vast,
highly developed cities.
Everything within this level has a sci-fi feel to it, and it appears to
be city Melina ahead of technology nowadays many ways. Even the player, as Enoch, must adapt
to this alien environment. While
in Azazel’s technologically advanced level of the tower, Enoch dons an
advanced, special suit of armor, and traverses the realm on a futuristic
motorcycle bike of sorts. One
would think that such a technologically advanced level would be a great utopia
for human advancement and evolution.
However, Azazel’s forced accelerations on the inhabitants of his realm
have lead to corruption amongst his followers. This advancement has somehow altered those in his realm into
mechanical abominations and monstrosities. I don’t believe Azazel set out with intent to create such a
terrible dystopia, but that’s exactly what happened.
Another Watcher in control of one of the realms
was Ezekiel. She loved the warmth
associated with family love so much, that she abandoned Heaven. She wished to create a world in which
she was the mother of so many children, where she could love them and receive love
back. Once again, similar to
Azazel, she went in attempting to create a utopia with great intentions,
however her dream quickly turned into a nightmare for her subjects. Her love grew so intense and twisted,
that she began to transform her subjects into swine. In doing so, this led others to fear her and stop loving her
with maternal love. Sariel,
another fallen angel in the game, also became captivated by human love. However, he especially loved human
women, and the feeling that came with it.
He abandoned Heaven to find love amongst mortal women. He had no intentions of creating a
dystopia, however, unfortunately for Sariel women became too attached to
him. Even after death, their
spirits still floated around the fallen angel. His relationship with earthly women also led to the birth of
Nephilim. These Nephilim are
offspring born of the union between mortals and fallen angels. They are pitiful creatures that may
grow out of control in the game and consume everything in sight. Once again, these fallen angels did not
leave Heaven in an attempt to create a dystopia, just like how the government
of Oceania in 1984 did not set out
with intentions of creating a failed utopia. In fact, I would argue that no one truly sets out to create
a dystopia. These awful dystopias
exist because an individual or group set out to create a utopia, or perfect
world/society and failed. One
cannot create a perfect world or society if one is not a perfect
individual. The fallen angels in El Shaddai, were not perfect. They still had their own personal
flaws, and thus when they attempted at creating a perfect utopia, their plan
back fired, and instead resulted in the creation of a dystopia, just like how
the government created such an oppressive, flawed regime instead of a utopian
society in George Orwell’s 1984.
Another way in which 1984 and El Shaddai share
similarities is in the sense of being watched. The fallen angels in the video game are also called the
Watchers for a reason. They
watched over the lives of mortals in Heaven, but now they keep a close eye on
the residents and spaces of their realm.
They are able to see everything that goes on within their level of the
tower at all times. Nothing goes
unseen by the Watchers in El Shaddai,
much in the same way that nothing goes unseen by the government via spies and
TV monitors in 1984. It’s no surprise that when the Watchers
don their armor, they posses a giant eyeball on their helmet. They are able to track and surveillance
everything and anything that goes on within their realm. The Watchers track Enoch’s progress as
he ventures up the tower. Enoch is
constantly under surveillance throughout the game. However, the Watchers aren’t the only one’s keeping an eye
on Enoch.
While the fallen angels are constantly and
closely watching Enoch as he ascends their tower, they are not the only ones
keeping an eye on him. Always
present, but rarely seen are the four archangels that watch over Enoch. They too, keep a close eye on the
player, occasionally providing tips and suggestions for what’s going on in the
game space. Unlike the TV
monitors, thought police, and spies in 1984
however, these four archangels are friends of Enoch, and help him out on his
journey. But how does it feel to
be constantly under surveillance?
Even if it is a friend or friends watching? Would an individual act differently knowing they are being
watched? Would that individual act
differently knowing that they are always being watched? Enoch is referred to in the game as a
good righteous man with a pure heart, but would he act this way in
private? Would he still be the
same person and act the same way if he knew he wasn’t being watched or
monitored? Winston Smith from 1984 acted differently when he was aware
that he was being watched. He
actually went to great lengths to try and avoid being watched. And when he felt no one was looking, he
would break the law in many ways.
This is why Winston rented the room above the store, because he thought
it a safe place where he could hide.
While there he had sex with Julia, which was against the law in Oceania,
and practiced many other things that was against the party’s laws. He did these things here because he
felt he was hidden and safe. He
felt that no one could see him in that room. When he left the room to enter society, he acted as an
obedient servant to the government when he knew he was being watched, in fear
of getting in trouble. Who is to
say Enoch may possess the same type of character as Winston Smith? Well, we cannot say for sure, because
unlike Smith, Enoch is aware of the fact that he is constantly under
surveillance.
One other way in which El Shaddai and 1984 share
similarities, is that they both believe in the idea of a “Big Brother”
figure. As mentioned before, in 1984, there are constant references made
to a character known as “Big Brother.”
This character in the book is the supposed leader of the government and
spokesman. I say “supposed” leader
because the reader is never informed for sure as to whether or not Big Brother
actually exists. There are
references made through out the book about this character, such as the infamous
line, “Big Brother is watching you,” yet we never see if Big Brother actually
exists. Is he a real person, or
just another lie made up by the government to give its citizens a face to put
with the government? This is
perhaps left up to the reader to decide.
A similar situation occurs in El
Shaddai as well. In the game,
it is said that seven angels have rebelled against God and have fallen to
Earth, with Semyasa being the leader of the group. As mentioned, Semyasa, is the leader of the fallen angels
and thus resides at the top of the tower, in the highest level. Throughout the game, players are
reminded of how powerful Semyasa is, as compared to the other angels. The guide, Lucifel, constantly reminds
us that once we stop her, the mission should be over and done with. However, as the game progresses, we
never see nor hear from Semyasa once.
After finally reaching her level of the tower, after playing through the
rest of the game, the player feels ready to see what their final foe looks
like. They fight a few tough
bosses, and then proceed to a room housing the life support system for Semyasa. They open the container housing the
leader of the fallen angels, and are presented with… nothing. The leader of these fallen angels
doesn’t even exist, at least not anymore.
She may have existed at one time, but when the player eventually reaches
the final level, there is no leader.
I personally think this is a great way to treat the final leader of the
fallen angels. I mean think about
it, after falling from Heaven with the intention of trying to create a perfect
world, no matter how good of intentions they may have had in creating such a
utopia; they ceased to exist before reaching that end. Thus it was impossible once again, even
as the leader of the fallen angels, to create a perfect world and society. This is interesting that both stories, El Shaddai and 1984, possess such an enigmatic king, or leader of the group
attempting to create a utopia.
These are just a few more similarities that the game El Shaddai and the book 1984 share in common.
In conclusion, both stories El Shaddai and 1984 are similar in a plethora of ways. Both of these tales focus on the ideas of failed utopian
societies, they both possess a sense that the main protagonist is under
constant surveillance, and each story has a “Big Brother” figure. Although no one ever sets out to create
a dystopia or failed utopia, this is what they almost always achieve. People and organizations believe that
they can create a perfect society, free of grief, war, famine, disease, and
hardship. They wish to create a
truly flawless world. However, the
sad truth is that they will never succeed in reaching this idealistic
state.
We can never ultimately achieve a true, perfect
utopia for one reason: we are
flawed individuals with flawed ideas.
Human beings cannot truly understand perfection, much less what a
perfect world or society is, and therefore can never create or form one on our
own. We are incapable of true
perfection. I am not saying that
perfection as well as a true utopia cannot exist, simply that we cannot fully
understand what it means to be perfect.
It is because of this reason that people and government can never obtain
a true utopian state: the people
attempting to find or reach a utopia are flawed individuals using flawed
methods to reach a perfect world.
It’s reasons such as this that hinder us from achieving the utopian
state.
People never set out to create a dystopia. The dystopia is the failed result of
trying to find or create a utopia.
For example, the government of Oceania in George Orwell’s book, 1984, created a terrible, horrible
dystopia where the government rules all, controlling every aspect of the
country, even civilian thought.
However, I would argue that the government didn’t set out to create such
an awful, flawed system. This is
just a failed attempt at creating a perfect and equal society. The same can be said for each of the
fallen angels in the video game El
Shaddai. Each angel left
Heaven in an attempt to create his or her own version of perfection, but
unfortunately only succeeded in creating a failed dystopia. Azazel fell in love with the advancing
science and evolution of mankind, so he created a “utopia” in which he helped
boost technological knowledge and evolution. However, this forced advancement twisted many of his
subjects into terrible monstrosities and forms. The fallen angel Ezekiel loved the feeling involved with
motherly love, so she created a world in which she could love her “children,”
and have them love her in return.
However, once again, this utopian idea quickly turned dystopian, for her
love grew out of hand and began to morph some people into pigs. Sariel also longed for a perfect
world. In his ideal world, he
enjoyed the love of mortal women.
Yet, dispite his harmless intentions, his love for mortal humans was so
strong that it kept their souls tied to his realm, which manifested even after
their death, because they still loved him. The bond between Sariel and mortal women also led to the creation
of Nephilim: offspring of fallen
angels and mortals, which consume everything. Like I had mentioned before, no one sets out to create a
dystopia, they are simply the product of attempting to create a utopia.
1984 and El
Shaddai also relate in that they both have a sense that someone is watching
the main character, that the individual is constantly under surveillance. It appears that both characters are
always being watched. Winston
Smith, in 1984, is almost always
being monitored by a slew of sources such as the Thought Police, the TV
monitors, and of course, Big Brother.
This changes the way the character acts at certain points. When Winston is aware that he is being
watched, he acts as an obedient citizen, appearing to follow the rules and
guidelines set by the government.
However, when he feels as though no one is looking, he changes character
in many ways. He has sex, which is
illegal in Oceania, he writes blasphemous things in his notebook such as, “Down
with Big Brother!” and attempts to join an organization aimed at overthrowing
the government. Similar to Winston
Smith, Enoch is also monitored quite a bit. The Watchers, or fallen angels, keep on constant eye on him
as he ventures up their tower, and the archangels keep a constant watch on him
from above and guide him on his quest.
However, the thing that separates Enoch from Winston Smith is that Enoch
is never not under surveillance.
Someone is always watching Enoch, so we only see him act the way he
would as if he knew someone were watching him. Would he act any differently if no one were watching him? We can only speculate. Both of these works of art have that
sense of people watching and keeping a watchful eye on the main characters of
the two different stories.
Another similarity that both El Shaddai and 1984 share is that they both have a “Big Brother” figure. In 1984,
Big Brother remains a very enigmatic character. He is mentioned throughout the nation of Oceania, his
messages such as “Big Brother is watching you!” are plastered all over the
place, and he is labeled as the leader of the government ruling party. Although Big Brother is mentioned all
throughout the story of 1984, we
never actually see him in person.
The reader is never certain whether or not Big Brother actually even
exists. It is all left to
speculation. There exists a similar
situation in the video game, El Shaddai:
Ascension of the Metatron. The
leader of the fallen angels, Semyaza, works largely in the same role as Big
Brother did in 1984. She is the one that orchestrated the
rebellion from Heaven, and leads the other rebelling angels to Earth where the
begin construction on their tower and forming their own versions of
Heaven. She is one of the main
targets Enoch needs to return to Heaven for judgment, and throughout the game
the player is warned of how powerful she really is. However, when the player finally reaches her domain at the
top of the tower, she is nowhere to be found. Perhaps she faded away while trying to complete her perfect
version of Heaven. We are left to
wonder what really happened. Was
she assassinated, did she just die, or did she even exist to begin with? These are all question we are left
asking by the end of El Shaddai. Both these works of art had a
mysterious leader in control of the dystopian societies in which we, the
readers and player, are left to speculate on the details of who they really
were, if they even existed.
I realize that there are a plethora of games,
books, and movies that deal with the concept of dystopian societies and failed
utopias, however in my opinion, George Orwell’s book, 1984, and Ignition’s video game, El Shaddai, do a better job at showing this sense of what dystopia
is like, more than other works of art.
Each work has their own strengths depending on the medium. A book works better at giving more
specific back-story behind characters, and a game helps the player feel as if
they are interacting with the world and environment in which the story takes
place. People have always dreamt
of living in a perfect world: a world free of disease, pain, suffering, and
worry. It would be a wish come
true to live in a society where everyone was created equal, and there were
literally no problems. However, we
don’t live in a perfect world. Our
world is unfair, flawed, and full of hardships. This truth causes some people to attempt to try and create a
perfect world or society. However,
the sad truth is, no matter how righteous of a motive someone may have in
creating a perfect world, they will never succeed. They will always fail in creating a true, perfect
utopia. We as human beings are
simply incapable of creating a perfect society or world. We are all flawed individuals, who are
unable to create a truly perfect society.
Thomas More’s idealistic vision of the perfect society on an imaginary island
was nothing more than that: a
vision. A true utopian state is
impossible to reach. So therefore
in my closing statements, I urge humans to stop searching for this impossible
to create state of utopia. Instead
people should focus on the world here and now, and focus on making it better,
not trying to make it perfect. We
may never be able to reach perfection, but we can make the society in which we
live in better. Jack Carroll
brings up an interesting point when he commented on the idea of utopias,
“Perhaps the greatest utopia would be if we could all realize that no utopia is
possible; no place to run, no place to hide, just take care of business here
and now.”
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