We know Max would win in a fight, but I was thinking that the book and the game explore some of the same themes: isolation, loss and grief, what it means to be obsessed with revenge, and betrayal.
I'm not sure if Frankenstein would be as befitting as something like The Count of Monte Cristo. Max Payne is conflicted because his unjust loss and grief drives him to become the thing he hates.
how does revenge function in a game that you control, vs. in a book that you read. what is revenge? why do we do it? why is it a dish best served cold?
frank was created by a singular entity (the doctor) who created max? who is trying to stop max? how does frank unfold, who tells it? why is frank a book and max a game?
I'm not sure if Frankenstein would be as befitting as something like The Count of Monte Cristo. Max Payne is conflicted because his unjust loss and grief drives him to become the thing he hates.
ReplyDeletei second this notion.
Deletehow does revenge function in a game that you control, vs.
Deletein a book that you read. what is revenge? why do we do it?
why is it a dish best served cold?
thoughts on the comparison :
ReplyDeletefrank was created by a singular entity (the doctor)
who created max?
who is trying to stop max?
how does frank unfold, who tells it?
why is frank a book and max a game?