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Sex sells. Whether it be through music, films, advertisements or video games, it is clear that the portrayal of women has become skewed. Ads that incorporate sex appeal do it to attract a particular group (including women) to their products. What the company doesn't realize is that the way society views women is changing, and that women are becoming regarded as objects and commodity. This is true in video games as well, in which the portrayal of women is extremely exaggerated and idealized; to the standard of the game designer. Even the behavior of the women in games is frivolous, and quests given by them can result in running errands or beating up their lovers. It is the high level of sexuality that I'm interested in, and I intend to explore the themes of sexual violence, danger, and the idea of woman as commodity in Fallout 3, by Bethesda Softworks, and A Handmaid's Tale, by Margaret Atwood. While the sexual violence is not as strong in the original, unmodified Fallout 3, the hints of it are overwhelming, as is the reality that it becomes an entirely different game once modified.
