UTK CRITICAL GAMING
Wednesday, July 11, 2012
This is not a drill
Since I am not in contact with all of you I am going to post here as well. We are going to start critical gaming back up and have it open to anyone who is interested in a better gaming experience. if you are interested in being appart of this, please comment.
Monday, June 25, 2012
Code Hero Update
hey everyone long time no see. there has been a recent update with code hero. the video game that teaches you how to make video games.
Since they exceeded their Kickstarter goal of $100,000 they have been working on the game full speed and finally have a release date for the beta of the game. the beta version will be available on the primer site on August 31st, and they plan to show the game at Pax Prime 2012 August 31-September 2.
if you want to see a video of Alex (of Primer group) speaking a Makers Faire on code literacy follow this to Fora.tv
I will continue to keep everyone up to date as things develop. Until next time and remember as they say at Primer, "Code the change you want to C"
Since they exceeded their Kickstarter goal of $100,000 they have been working on the game full speed and finally have a release date for the beta of the game. the beta version will be available on the primer site on August 31st, and they plan to show the game at Pax Prime 2012 August 31-September 2.
if you want to see a video of Alex (of Primer group) speaking a Makers Faire on code literacy follow this to Fora.tv
I will continue to keep everyone up to date as things develop. Until next time and remember as they say at Primer, "Code the change you want to C"
Monday, May 21, 2012
ITS ABOUT TIME
It all came at different points for everyone, but inevitable it hit each of us like a freaking bolt of lightning. that one moment in which we all have shared, where our eyes are opened and we see the light so bright it burns the beauty of it into our souls. for me it was during oblivion, i was having so much fun, best game i had ever played at that point. "Man, i could play this game forever. the only thing that would make this better is if i could play with friends, if only it was multi... (KERBLZZSH) HOLY CRAP!!!! WHAT IF YOU COULD PLAY ONLINE!!!!!!!!!" the most perfect idea in the history of existence itself! we all felt it, but unfortunately it seemed like a fairy tale that could never be true.
Wednesday, May 16, 2012
Watch out Evan!!! Video Games want your job!!!
http://www.futuristspeaker.com/2012/04/teacherless-education-and-the-competition-that-will-change-everything/
I actually ment to post this a couple of weeks ago but got distracted with finals and such. but anyways it was an interesting article we read in my info science class that discussed the future of education and it mentioned hiring game designers to write the corriculum for self guilded education. definatly check it out because its a really interesting topic. I actually did my final research project in the class on the subject. my research question was "What are the current and potential uses of video games as educational tools?" since it was a class about web based research methods I found a wide range of interesting information on the topic. If any of yall ever want to learn more just hit me up, i can send you my sources.
Tuesday, May 8, 2012
Thursday, May 3, 2012
New Meetup
Okay, since it seems lots of people cant make it tonight lets reschedule. How does next Wednesday at Preservation Pub at 9 sound? They have drink specials that night too, so we can drink on the cheap. Let me know what you think.
Heads up
What would life look like if it were a video game? Would
there still be a heads up display? What would this heads up display look like? These were all of the questions that I
have been asking myself all semester, and that is why I chose to create my
portable, personal, analog heads up display. The idea came from my first project when I explored the idea
of combining real life pictures with the heads up displays from video
games. This project made my mind
start to think of the possibilities of someone incorporating more gaming
aspects into their everyday lives.
Wednesday, May 2, 2012
Class meet up
So im thinking we meet up around 9 at Preservation Pub on Market Square on Thursday. Let me know what you guys think
ScrapBook with Yoshi and Toad!
My project is taking characters out
of the strict guidelines of the games they are made for and putting them into a
real life vacation setting. The vacation setting that I am talking about is all
the activities that go along with being on a vacation, such as miniature golf, bumper
boats, go karts and so on.When I recall memories from my
childhood as early as preschool I think of playing outside on the play ground
with my friends pretending to be batman and cat woman. Thinking back on it now
we played our characters much like characters are played in video games;
whoever is holding the figurine is that character in the game. I remember very
clearly as a child that if someone wanted to play the game and they didn’t have
a little toy character from the show or movie we were playing from then they
were not allowed to play at all. This is similar to unlocking
characters in games but the way to get the characters was to take them from
other children or beg a parent to buy it for you. After preschool I remember
playing Nintendo while waiting my turn in the dentist office. The only game
that I remember playing at the dentist office is Super Mario Brothers. There
were only two controllers and if both of them were being used, waiting my turn
to play was not something that I enjoyed, especially if they were kids who had
gotten there way before their own appointments and I never got a chance to
play. All in all that video game made a terrifying dentist appointment something
that I looked forward to. I remember the day that my sister got the Nintendo 64
for Christmas and I think that I was almost as excited as she was. The biggest
past time suddenly changed from watching pointless television shows with Barbie
commercials to nonstop Mario Kart and a competitive nature. After several
sisterly fighting over the N64 I got a PlayStation for Christmas and along with
that came a new spectrum of games. As a young child I played a lot of Mario
Kart and it was my all time favorite N64 game. Every time my sister and I would
play our two characters of choice were Toad and Yoshi. I don’t know exactly why
we liked those characters over the others, most people would assume that girls
would want to choose the princess as their character but not us. I believe that
is the reason that I chose the characters Yoshi and Toad from N64 Mario Kart as
the subjects of my project.
The way I decided to present my project was through scrap-booking photos of me with wood cut outs that I painted to look like those
characters. These characters were chosen to represent family members that are
still present in my life but live too far away for me to be around often. Ever
since I have been in college and my sister has graduated college our family has
had a difficult time organizing a vacation for all of us; even if its is just
my mother, sister and myself. I decided to make up a vacation that I took with
my replacement family, Yoshi and Toad. Planning this vacation for just me and
two cut outs was difficult enough to do, it surprises me that family vacations
are even possible after children graduate high school. As I previously stated
these two characters are representations of two family members, my sister and
mother. They are stand-ins for them in a bittersweet kind of way. The characters
are cheerful and happy looking but are replacing the two people that I wish I
could see more often. Pretending that the memories I am making with the cut
outs is pathetic in the since that I want to go on a vacation with my own
family so badly that I make one up and replace my family. The scrapbook part of
this was a throwback for me because I remember when my mother and I use to
scrapbook things all the time when I was younger. Making remarks on the pages
that are similar to comments that any of us would say at a given time while
being around one another. I wanted it to look childlike but not so much that it
through off the main reason behind doing this project. The whole reason to
create a fake vacation with a fake family is because the price of growing up is
separation from ones own real family.
Association between things that
connect me to happy times with my family when I was younger seemed to be the
least complicated way to go about this project. These characters remind me of
my time with my family as a young child in a way that no other characters can.
This is because I don’t have any memory of any other game that I played with my
sister and mother. I guess the easiest way to explain this is that I, being the
decision maker, act like my mother here, while Toad represents me as a young
child, and Yoshi represents my sister. I feel like this is a better way to set
up the characters because when I was carrying them around Pigeon Forge I felt
like I was carrying around two small children. I felt like I was making sure
they were posing for the camera correctly, and everything else. Working with
wood cut outs however was probably a lot easier than dealing with actual
children. The going from one place to another and through all the different
attractions was pretty exhausting. Vacation pictures are more candid and I told
the person taking the pictures to just take the pictures and only tell me when
they were taking a few of them so that when it came time to put all the
pictures together there were plenty of good candid photos to choose from. I
think that it turned out well and I managed to get my initial idea across to
the audience with little questions asked about it.
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